AI Insights · Timothy · April 2025
Top 5 Dynamic Games Performance in Latin America Q1 2025
Explore the Q1 2025 performance of the top 5 dynamic games on a unified platform in Latin America, with insights from Sensor Tower.
In the first quarter of 2025, the top five dynamic games in Latin America showcased varying performance trends on a unified platform. Here’s a closer look at each app's journey through the quarter, with data sourced from Sensor Tower.
Roblox from Roblox Corporation saw its weekly revenue start at around $2.8M, with a gradual decline to approximately $1.5M by the end of March. Downloads peaked at nearly 2M in early January, tapering to about 1.3M by quarter's end. Active users initially stood at 65.6M, experiencing a decrease to 54.9M over the quarter.
EA SPORTS FC™ Mobile Soccer, published by Electronic Arts, had a weekly revenue that fluctuated, peaking at $572K mid-January and ending at $369K. Downloads were relatively stable, with a peak of 557K in January, closing at around 469K. Active users showed a slight increase from 8.5M to 8.2M during the quarter.
Gossip Harbor®: Merge & Story by Microfun Limited exhibited a steady rise in revenue, reaching $394K by the end of March. Downloads started at 266K, fell to 192K mid-quarter, and rebounded to 219K. Active users grew from 1.4M to 1.7M, showing a positive engagement trend.
Gardenscapes, from Playrix, maintained a relatively stable revenue, closing at $329K. Downloads, however, declined from 178K to 90K. Active users peaked at 2.6M in early March but decreased to 2.2M by the quarter's end.
eFootball™ by KONAMI experienced fluctuations in revenue, starting at $455K and ending at $322K. Downloads and active users saw a mid-quarter spike, with downloads reaching 343K and active users peaking at 4.3M, before decreasing to 160K and 3.5M, respectively.
These insights from Sensor Tower highlight the diverse performance patterns of these dynamic games in Latin America during Q1 2025. For more detailed analysis and data, visit Sensor Tower.